By default, a newly added progress bar assumes a horizontal position. This aspect is controlled by the Orientation property which is a TProgressBarOrientation enumeration defined as follows: enum TProgressBarOrientation { pbHorizontal, pbVertical }; The default value of the Orientation property is pbHorizontal. This is equivalent to not specifying an orientation when programmatically creating the control using either the VCL or the Win32 libraries. If you want the progress bar to appear vertical, at design time, set the Orientation value to pbVertical. If you are creating the progress bar using the Win32 library, you must OR the PBS_VERTICAL style. Here is an example: //---------------------------------------------------------------------------
void __fastcall TForm1::FormCreate(TObject *Sender)
{
CreateWindowEx(0, PROGRESS_CLASS, NULL,
WS_CHILD | WS_VISIBLE | PBS_VERTICAL,
20, 20, 18, 170,
Handle, NULL, HInstance, NULL);
}
//---------------------------------------------------------------------------
As mentioned already, a progress bar appears as a series of small adjacent rectangles. By default, these rectangles display distinctively. If on the other hand you want to "glue" them and produce a smooth bar, use the Smooth Boolean property: __property bool Smooth = {read=FSmooth,write=SetSmooth}; Its default value is false, making the small rectangles separate. If you set this property to true, the bar would appear continuous. If creating the control using the CreateWindow() or CreateWindowEx() Win32 function, you can OR the PBS_SMOOTH style. To display its small rectangles or the smooth bar, the progress bar uses a preset color, which is usually blue. If you prefer to use a different color, call the SendMessage() function with the PBM_SETBARCOLOR message. The syntax you would is: SendMessage(HWND hWnd, PBM_SETBARCOLOR, wParam = 0, lParam = (LPARAM)(COLORREF)clrBar; As you can see from this syntax, the wParam argument is not used and must be passed as 0. The desired color for the bar is specified using the lParam argument. Here is an example: //--------------------------------------------------------------------------- void __fastcall TForm1::FormCreate(TObject *Sender) { SendMessage(ProgressBar1->Handle, PBM_SETBARCOLOR, 0, clRed); } //---------------------------------------------------------------------------
To show its effect, the progress bar draws its small rectangles on a bar. These small shapes are from a starting position to an end. This means that the progress bar uses a range of values. This range is controlled by the Min and the Max properties: __property int Min = {read=GetMin,write=SetMin}; __property int Max = {read=GetMax,write=SetMax}; Their default values are 0 and 100 respectively. At design time, you can set them using the limits of an unsigned short integer, that is, from 0 to 65,535. In Win32, the range of values of a progress bar is set using the PBM_SETRANGE message using the following syntax: SendMessage(HWND hWnd, PBM_SETRANGE, wParam = 0, lParam = MAKELPARAM(nMinRange, nMaxRange); Alternative, you can send the PBM_SETRANGE32 message to set the range of the progress bar. This time, the syntax used would be: SendMessage(HWND hWnd, PBM_SETRANGE32, wParam = (WPARAM)(int) iLowLim, lParam = (LPARAM)(int) iHighLim); For a horizontal progress bar, the small rectangles are drawn from left to right. For a vertical progress bar, the small rectangles are drawn from bottom to top. At one particular time, the most top or the most right rectangle of a progress bar is referred to as its position. At design time, to set a specific position for the control, change the value of the Position property whose default is 0. The position must always be between the Min and Max values. If you set it to a value lower than the Min, the Object Inspector would reset it to Min. In the same way, if it is set to a value higher than Max, it would be reset to the Max value. At run time, you can assign the desired value to the Position property. Once again, avoid specifying a value that is out of range.
Because a progress bar is usually meant to indicate the progress of an activity, when drawing its small rectangles, it increases its current position in order to draw the next rectangle, except if the control is reset. The number of units that the control must increase value is controlled by the Step property: __property int Step = {read=FStep,write=SetStep}; By default, it is set to 1. Otherwise, you can set it to a different value of your choice.
The ProgressBar control is based on the TProgressBar class. Like every VCL class, it is equipped with a constructor that can be used to dynamically create the control. We have seen that a progress bar implements its behavior by drawing small adjacent rectangles. This control does not know and does not decide when to draw these indicators. Therefore, after creating a progress bar, you must provide a means of changing its value, that is, a way to increment its position. Although it is usually used to show the evolution of a task, it does not actually have an internal mechanism to monitor such an activity. Another control is usually used to trigger this. Nevertheless, when the value of a progress bar changes, the control refers to the Step property to increment its Position. Based on this Step value, when it is time to increment, the progress bar calls its StepIt() method. Its syntax is: void __fastcall StepIt(void); If you want to increase the progress bar’s position by a value other than Step, you can call the StepBy() method. Its syntax is: void __fastcall StepBy(int Delta); Pass the desired incremental value as the Delta argument.
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