A label is a control that displays text to the user. The
user cannot directly change it but only allowed to read it. A label can be used
by itself or placed next to another control because such a control cannot
inherently indicated what it is used for.
To create a label, on the Toolbox, click the Label button
and click the form.
To programmatically create a label, declare a pointer to
Label. This would be done as follows:
public __gc class Form1 : public System::Windows::Forms::Form
Use the new operator to initialize it using its default constructor.
Once you have created the control, you can change its
properties as you see fit. Here is an example:
// First Name Label
this->lblFirstName = new Label;
this->lblFirstName->Text = S"&First Name";
this->lblFirstName->Location = System::Drawing::Point(20, 20);
. . .