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Initializing the Members of a Class Using a Constructor

This example uses a class that contains a constructor used to initialize the object. The class is called ShoeBox. When supplied with a length, a height, and a width, the object should calculate and display the total area of all sides and the volume.

Header File: shoebox.h
#ifndef SHOEBOX_H

#define SHOEBOX_H



class ShoeBox

{

public:

	ShoeBox(double l, double h, double w);

	double getLength() const;

	double getHeight() const;

	double getWidth() const;

	void Properties();

	double Area() const;

	double Volume() const;

private:

	double Length;

	double Height;

	double Width;

};



#endif
Source File: shoebox.h
#include <iostream.h>

#include "box.h"



ShoeBox::ShoeBox(double l, double h, double w)

{

	Length = l;

	Height = h;

	Width  = w;

}



double ShoeBox::getLength() const

{

	return Length;

}



double ShoeBox::getHeight() const

{

	return Height;

}



double ShoeBox::getWidth() const

{

	return Width;

}



double ShoeBox::Area() const

{

	return 2 * ((Length * Height) + (Height + Width) + (Length * Width));

}



double ShoeBox::Volume() const

{

	return Length * Height * Width;

}



void ShoeBox::Properties()

{

	cout << "Properties of the shoe box";

	cout << "\nLength = " << getLength();

	cout << "\nHeight = " << getHeight();

	cout << "\nWidth  = " << getWidth();

	cout << "\nArea   = " << Area();

	cout << "\nVolume = " << Volume() << "\n\n";

}
Header File: cube.h
#include "box.h"



void main()

{

	ShoeBox Size6(8.65, 4.25, 4.15);

	Size6.Properties();

}

Here is a result of running the program
Properties of the shoe box

Length = 8.65

Height = 4.25

Width  = 4.15

Area   = 162.12

Volume = 152.564
 

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