Foundations of Abstract Classes

Introduction

A class is said to be abstract if its primary role is to serve as parent for other classes. This means that another class must be derived from the abstract class. After that, the abstract class can be used somehow in an application.

Practical LearningPractical Learning: Creating a Class

  1. Start Microsoft Visual Studio
  2. On the main menu , click File -> New -> Project...
  3. In the middle list, click Empty Project (.NET Framework) and, in the Name text box, replace the name with GasUtilityCompany2
  4. Click OK
  5. n the Solution Explorer, right-click GasUtilityCompany2 -> Add -> Class...
  6. Type BillPreparation as the name of the class
  7. Click Add
  8. Change the class as follows:
    namespace GasUtilityCompany2
    {
        public class BillPreparation
        {
            public int InvoiceNumber       { get; set; }
            public int CounterReadingStart { get; set; }
            public int CounterReadingEnd   { get; set; }
    
            public int CCFTotal
            {
                get
                {
                    return CounterReadingEnd - CounterReadingStart;
                }
            }
    
            public double TotalTherms
            {
                get
                {
                    return CCFTotal * 1.0367;
                }
            }
    
            public double DistributionAdjustment
            {
                get
                {
                    return TotalTherms * 0.13086;
                }
            }
    
            public double CalculateTransportationCharges()
            {
                if (TotalTherms <= 5000)
                    return TotalTherms * 0.016289;
                else
                    return TotalTherms * 0.009577;
            }
    
            public double CalculateDeliveryTotal()
            {
                double first50Therms = 0, over50Therms = 0;
    
                if (TotalTherms < 5000)
                {
                    first50Therms = TotalTherms * 0.05269;
                    over50Therms = 0;
                }
                else
                {
                    first50Therms = 5000 * 0.5269;
                    over50Therms = (TotalTherms - 5000) * 0.04995;
                }
    
                return CalculateTransportationCharges() + DistributionAdjustment + first50Therms + over50Therms;
            }
    
            public double EnvironmentalCharges
            {
                get
                {
                    return CalculateDeliveryTotal() * 0.0045;
                }
            }
    
            public double AmountDue
            {
                get
                {
                    return CalculateDeliveryTotal() + EnvironmentalCharges;
                }
            }
        }
    }
  9. In the Solution Explorer, right-click GasUtilityCompany2 -> Add -> Class...
  10. Type CustomerInvoice as the name of the class
  11. Click Add:
    namespace GasUtilityCompany2
    {
        public class CustomerInvoice
        {
        }
    }
  12. On the main menu, click Views -> Class View
  13. To create a new class, in the Class View, right-click GasUtilityCompany2 -> Add -> Class...
  14. Type GasUtilityCompany as the name of the class
  15. Click Add:
    using static System.Console;
    
    namespace GasUtilityCompany2
    {
        public class GasUtilityCompany
        {
            public static void Main()
            {
                
            }
        }
    }

Creating an Abstract Class

To let you create an abstract class, the C# language provides the abstract keyword. Therefore, to create an abstract class, type this keyword to the left of the class keyword. Here is an example:

abstract class Triangle
{
}

If you decide to apply an access level (public or internal) on the class creation, the abstract keyword can appear before or after the access level.

In the class, you can add any type of member, like any of the types of constructors, methods or properties we have used so far.

Practical LearningPractical Learning: Creating an Abstract Class

  1. Access the BillPrepration.cs file and change its class as follows:
    namespace GasUtilityCompany2
    {
        public abstract class BillPreparation
        {
            . . . No Change
        }
    }
  2. Access the GasUtilityCompany.cs file and change the document as follows:
    using static System.Console;
    
    namespace GasUtilityCompany2
    {
        public class GasUtilityCompany
        {
            public static void Main()
            {
                BillPreparation bp = new BillPreparation();
            }
        }
    }
    Notice that the constructor is underlined because of an error. If you execute, you would receive an error

Deriving from an Abstract Class

An abstract class cannot be directly used like any of the classes we have used so far. This means that you cannot use a constructor of an abstract class to instantiate an object. You have various solutions to solve this problem. The first thing you must do is to create a class derived from the abstract class. You can then create an object of that class.

Practical LearningPractical Learning: Deriving from an Abstract Class

  1. Access the CustomerInvoice.cs file and change its document as follows:
    namespace GasUtilityCompany2
    {
        public class CustomerInvoice : BillPreparation
        {
        }
    }

An Object of an Abstract Class

Although you must always derive a class from an abstract class in order to make the abstract class useful, you can declare a variable of an abstract class. Such a variable must be initialized with a constructor of a class derived from the abstract class.

Practical LearningPractical Learning: Deriving from an Abstract Class

  1. Access the GasUtilityCompany.cs file and change the document as follows:
    using static System.Console;
    
    namespace GasUtilityCompany2
    {
        public class GasUtilityCompany
        {
            public static void Main()
            {
                BillPreparation bp = new CustomerInvoice();
    
                WriteLine("Gas Utility Company");
                WriteLine("Bill Preparation");
                WriteLine("-----------------------------------");
                Write("Type the invoice number: ");
                int invoiceNumber = bp.InvoiceNumber = int.Parse(ReadLine());
                Write("Counter Reading Start:   ");
                int readingStart = bp.CounterReadingStart = int.Parse(ReadLine());
                Write("Counter Reading End:     ");
                int readingEnd = bp.CounterReadingEnd = int.Parse(ReadLine());
    
                Clear();
    
                WriteLine("Gas Utility Company");
                WriteLine("Bill Preparation");
                WriteLine("-----------------------------------");
                WriteLine("Invoice #:              " + invoiceNumber);
                WriteLine("Counter Reading Start:  " + readingStart);
                WriteLine("Counter Reading End:    " + readingEnd);
                WriteLine("CCF Total:              {0:F}", bp.CCFTotal);
                WriteLine("Total Therms:           {0:F}", bp.TotalTherms);
                WriteLine("Ditribution Adjustment: {0:C}", bp.DistributionAdjustment);
                WriteLine("Transportation Charges: {0:C}", bp.CalculateTransportationCharges());
                WriteLine("Total Delivery:         {0:C}", bp.CalculateDeliveryTotal());
                WriteLine("Environment Charges:    {0:C}", bp.EnvironmentalCharges);
                WriteLine("Amount Due:             {0:C}", bp.AmountDue);
                WriteLine("=====================================");
            }
        }
    }
  2. To execute the application to test it, on the main menu, click Debug -> Start Without Debugging:
    Gas Utility Company
    Bill Preparation
    -----------------------------------
    Type the invoice number:
  3. For the Invoice #, type a random number such as 100001
  4. For the Counter Reading Start, type a number such as 214485
  5. For the Counter Reading End, type a number greater than that of the Counter Start, such as 216079:
    Gas Utility Company
    Bill Preparation
    -----------------------------------
    Type the invoice number: 100001
    Counter Reading Start:   214485
    Counter Reading End:     216079
  6. Press Enter:
    Gas Utility Company
    Bill Preparation
    -----------------------------------
    Invoice #:              100001
    Counter Reading Start:  214485
    Counter Reading End:    216079
    CCF Total:              1594.00
    Total Therms:           1652.50
    Ditribution Adjustment: $216.25
    Transportation Charges: $26.92
    Total Delivery:         $330.23
    Environment Charges:    $1.49
    Amount Due:             $331.72
    =====================================
    Press any key to continue . . .
  7. Press Enter to close the window and return to your programming environment

A Parameter of an Abstract Class

As done for any class, you can create a method that uses a parameter of an abstract class. In the body of the method, use the parameter like any other. For example, you can access the members of the abstract class. Here is an example:

abstract public class Vehicle
{
    public string Make { get; set; }
    public string Model { get; set; }
    public int Year { get; set; }
}

public class Sedan : Vehicle
{

}

public class Presentation
{
    public string Present(Vehicle car)
    {
        string strResult = car.Year + " " + car.Make + " " + car.Model;

        return strResult;
    }
}

When calling a method that uses a parameter of an abstract class, the argument you pass must hold an appropriate value, which should be an object of a class derived from the abstract class. Here is an example:

using static System.Console;

abstract public class Vehicle
{
    public string Make { get; set; }
    public string Model { get; set; }
    public int Year { get; set; }
}

public class Sedan : Vehicle
{

}

public class Presentation
{
    public string Present(Vehicle car)
    {
        string strResult = car.Year + " " + car.Make + " " + car.Model;

        return strResult;
    }
}

public class VaccinationCampaign
{
    public static int Main()
    {
        Presentation pres = new Presentation();

        Sedan m = new Sedan();

        m.Make = "Ford";
        m.Model = "Focus";
        m.Year = 2010;

        WriteLine("Car Dealer");
        WriteLine("-----------------------------");
        WriteLine("Presentation: {0}", pres.Present(m));
        WriteLine("=============================");

        return 0;
    }
}

This would produce:

Car Dealer
-----------------------------
Presentation: 2010 Ford Focus
=============================
Press any key to continue . . .

Returning an Object of Abstract Type

You can create a method that returns an object of an abstract class type. For such a method, make sure it returns an object of that type. Here is an example:

using static System.Console;

abstract public class Vehicle
{
    public string Make { get; set; }
    public string Model { get; set; }
    public int Year { get; set; }
}

public class Van : Vehicle
{

}

public class Presentation
{
    public Vehicle Create()
    {
        Vehicle passenger = new Van();

        passenger.Make = "Mercedes-Benz";
        passenger.Model = "Sprinter Cargo Van";
        passenger.Year = 2017;

        return passenger;
    }

    public string Present(Vehicle car)
    {
        string strResult = car.Year + " " + car.Make + " " + car.Model;

        return strResult;
    }
}

Outside the class, when calling the method, you can assign it to a variable of the abstract class. Here is an example:

using static System.Console;

abstract public class Vehicle
{
    public string Make { get; set; }
    public string Model { get; set; }
    public int Year { get; set; }
}

public class Van : Vehicle
{

}

public class Presentation
{
    public Vehicle Create()
    {
        Vehicle passenger = new Van();

        passenger.Make = "Mercedes-Benz";
        passenger.Model = "Sprinter Cargo Van";
        passenger.Year = 2017;

        return passenger;
    }

    public string Present(Vehicle car)
    {
        string strResult = car.Year + " " + car.Make + " " + car.Model;

        return strResult;
    }
}
public class VaccinationCampaign
{
    public static int Main()
    {
        Presentation pres = new Presentation();

        Vehicle car = pres.Create();

        WriteLine("Car Dealer");
        WriteLine("-----------------------------------------------------");
        WriteLine("Presentation: {0}", pres.Present(car));
        WriteLine("=====================================================");

        return 0;
    }
}

This would produce:

Car Dealer
-----------------------------------------------------
Presentation: 2017 Mercedes-Benz Sprinter Cargo Van
=====================================================
Press any key to continue . . .

Having Many Methods that Return the Same Type of Abstract Object

Consider an abstract class as follows::

public abstract class Triangle
{
    public double Angle1;
    public double Angle2;
    public double Side1;
}

Imagine you have a method that returns an object of this abstract class. Here is an example:

public abstract class Triangle
{
    public double Angle1;
    public double Angle2;
    public double Side1;
}

public class Oblique : Triangle
{
    public Triangle Calculate()
    {
        Triangle ot = new Oblique();

        return ot;
    }
}

If you need to have one or more other methods that perform the same type(s) of operation(s) and/or return the same type of object, you don't need to declare a variable to call the first method. Here are examples:

public abstract class Triangle
{
    public double Angle1;
    public double Angle2;
    public double Side1;
}

public class Oblique : Triangle
{
    public Triangle Calculate()
    {
        Triangle ot = new Oblique();

        return ot;
    }

    public Triangle Calculate()
    {
        return Calculate();
    }

    public Triangle Evaluate()
    {
        return Calculate();
    }

    public Triangle Summarize()
    {
        return Calculate();
    }
}

The Members of an Abstract Class

Introduction

Like a normal class, an abstract class can contain regular and virtual members (methods and properties). As seen for non-abstract classes, if you create a virtual member in an abstract class, an object of the derived class can directly use that member.

Practical LearningPractical Learning: Introducing Abstract Members

  1. On the main menu of Microsoft Visual Studio, click File -> New -> Project...
  2. In the middle list, click ASP.NET Application (.NET Framework) and, in the Name text box, replace the name with Geometry11
  3. Click OK
  4. In the Solution Explorer, right-click Geometry11 -> Add -> Class...
  5. Type Triangle as the name of the file
  6. Click Add
  7. To create an abstract class, change the class as follows:
    namespace Geometry11
    {
        public abstract class Triangle
        {
            public double Base { get; set; }
    
            public double Area
            {
                get
                {
                    return 0.00;
                }
            }
        }
    }

Overriding a Virtual Member of an Abstract Class

If you create a virtual member if an abstract class, if you want the derived class to provide a different version of the virtual member, you must override it in the child class. This is done exactly as seen for non-abstract classes.

An Abstract Method

A method is said to be abstract if its class doesn't implement that method but the derived class must implement it. An abstract method can only belong to an abstract class.

To create an abstract method, apply the following rules:

After creating an abstract method, every class that derives from that class must provide an implementation of (each of) the abstract method(s). To implement the method, you must apply the override keyword to it as we reviewed for virtual methods.

Remember that an abstract method must not have a body. If you want the method to have a body, you can mark it with the virtual keyword.

Practical LearningPractical Learning: Creating an Abstract Method

  1. In the Triangle.cs file, in the class, create an abstract method as follows:
    namespace Geometry11
    {
        public abstract class Triangle
        {
            public double Base { get; set; }
    
            public double Area
            {
                get
                {
                    return 0.00;
                }
            }
    
            public abstract double CalculatePerimeter();
        }
    }
  2. In the Solution Explorer, right-click App_Code -> Add -> Class...
  3. Set the name of the class as Equilateral
  4. Click Add
  5. To override the abstract method, change the class as follows:
    namespace Geometry11
    {
        public class Equilateral : Triangle
        {
            public const double Angle = 60;
    
            public double Side
            {
                get
                {
                    return Base;
                }
            }
    
            public override double CalculatePerimeter()
            {
                return Side * 3.00;
            }
        }
    }

An Abstract Property

A property is abstract if its class doesn't include an implementation of that property. Any class based on the abstract class must implement the abstract property using the override keyword.

If you want to create an abstract property that has only a get accessor, the property must use the abstract keyword. Here is an example:

public abstract class GeometricFigure
{
    public abstract double Perimeter { get; }
}

If the property has both a get and a set accessors, it can use either the abstract or the virtual keyword. Here are examples:

public abstract class GeometricFigure
{
    public abstract double Median { get; set;  }
    public virtual double Perimeter { get; set;  }
}

Practical LearningPractical Learning: Creating an Abstract Property

  1. Access the Triangle.cs file and, in the class, create an abstract property as follows:
    namespace Geometry11
    {
        public abstract class Triangle
        {
            public double Base { get; set; }
            public abstract double Height { get; set; }
    
            public double Area
            {
                get
                {
                    return Base * Height / 2.00;
                }
            }
    
            public abstract double CalculatePerimeter();
        }
    }
  2. Access the Equilateral.cs file and notice that underlined error on the Equilateral name of the class (positive the mouse on that name to see the error)
  3. In the class, override the abstract property as follows:
    using static System.Math;
    
    namespace Geometry11
    {
        public class Equilateral : Triangle
        {
            public const double Angle = 60;
    
            private double hgt;
    
            public double Side
            {
                get
                {
                    return Base;
                }
            }
    
            public override double Height
            {
                get
                {
                    return Sqrt(3.00) * Side / 2.00;
                }
    
                set
                {
                    hgt = value;
                }
            }
    
            public override double CalculatePerimeter()
            {
                return Side * 3.00;
            }
        }
    }
    Notice that the error has disappeared
  4. In the Solution Explorer, right-click App_Code -> Add -> Class...
  5. Set the name of the class as Geometry
  6. Click Add
  7. Change the document as follows:
    using static System.Console;
    using static System.Environment;
    
    namespace Geometry02
    {
        public class Geometry
        {
            internal static int Main()
            {
                Equilateral equil = new Equilateral();
    
                WriteLine("Geometry - Equilateral : Triangle");
                WriteLine("---------------------------------");
                WriteLine("Enter the following values");
                Write("Base:   ");
                equil.Base = double.Parse(ReadLine());
                Write("Height: ");
                equil.Height = double.Parse(ReadLine());
    
                Clear();
    
                WriteLine("Geometry - Equilateral : Triangle");
                WriteLine("--------------------------------");
                Write("Side:     {0}", equil.Side + NewLine);
                Write("Height:   {0}", equil.Height + NewLine);
                Write("Angle:    {0}", Equilateral.Angle + NewLine);
                WriteLine("Perimter: {0}", equil.CalculatePerimeter());
                WriteLine("================================");
    
                return 0;
            }
        }
    }
  8. To execute, on the main menu, click Debug -> Start Without Debugging:
    Geometry - Equilateral : Triangle
    ---------------------------------
    Enter the following values
    Base:
  9. For the Base value, type 316.79 and press Enter
  10. For the Height, type 227.85 and press Enter
    Geometry - Equilateral : Triangle
    ---------------------------------
    Enter the following values
    Base:   316.79
    Height: 227.85
  11. Press Enter:
    Geometry - Equilateral : Triangle
    --------------------------------
    Side:     316.79
    Height:   274.348187664872
    Angle:    60
    Perimter: 950.37
    ================================
    Press any key to continue . . .
  12. Press Enter to close the DOS window and return to your programming environment

Built-In Abstract Classes: The Type Classes

Introduction

When studying conditional statements, we saw how to check the value held by a variable. In some cases, when you have a variable, you may need to identify the class name of that variable. To assist you with this, the .NET Framework provides an abstract class named Type. The Type class is created in the System namespace. Because Type is an abstract class, you cannot declare a variable of it.

The Type of a Class

To assist you with finding out the data type or the class of a variable, the C# language provides an operator named typeof. Its formula is:

Type type = typeof(DataType | ClassName);

typeof is a unary operator. That is, it acts on one operand. The operand can be a known primitive data type or a class. If you pass a C# data type (such as double, int, or double with which we are familiar already) as the operand, the typeof operator produces the equivalent .NET Framework type. In reality, the typeof operator produces the Type name of its operand. Here is an example of using it:

using System;

public class Exercise
{
    public static int Main()
    {
        Type tp = typeof(int);

        Console.WriteLine("The type of the int is " + tp);
        Console.WriteLine("=======================================================");

        return 0;
    }
}

This would produce:

The type of the int is System.Int32
=======================================================
Press any key to continue . . .

The Type of an Object

You will usually need the services of the Type class to know the data type of a variable or of an argument to a method. To make this possible, the Object class is equipped with a method named GetType. Its syntax is:

public Type GetType();

This method takes no argument and returns the name of the class. Here is an example:

using System;

namespace GasUtilityCompany2
{
    public class GasUtilityCompany
    {
        public static void Main()
        {
            BillPreparation bp = new CustomerInvoice();
            Type tp = bp.GetType();

            Console.WriteLine("The bp object is built from the " + tp + " type.");

            Console.WriteLine("=====================================");
        }
    }
}

The Type GetType() method can also return the data type of the variable that called it. If the variable that calls this method is of a primitive C# data type, this method returns its .NET Framework equivalent. Here is an example of calling this method:

using System;

public class Exercise
{
    public static int Main()
    {
        var number = 22705;
        Type tp = number.GetType();

        Console.WriteLine("The number variable is of type " + tp);
        Console.WriteLine("=======================================================");

        return 0;
    }
}

This would produce:

The number variable is of type System.Int32
=======================================================
Press any key to continue . . .

The Base Type of a Class

The Type.GetType() method gives you the name of the class of a variable. If the class is derived from another class and you want to know the name of its parent class, the Type class can help you, using a property named BaseType. Here is an example of accessing it:

using System;

public class BillPreparation
{

}

public class CustomerInvoice : BillPreparation
{

}

public class Exercise
{
    public static int Main()
    {
        var bp = new CustomerInvoice();
        Type tp = bp.GetType();

        Console.WriteLine("The parent of the CustomerInvoice class is  " + tp.BaseType);
        Console.WriteLine("============================================================");

        return 0;
    }
}
    Type tp = bp.GetType();
}

This would produce:

The parent of the CustomerInvoice class is  BillPreparation
============================================================
Press any key to continue . . .

The Assembly to Which a Type Belongs

If a class is defined in an assembly, you may want to know what that assembly is. To assist you with getting this information, the Type class is equipped with a property named Assembly.

When accessing the Type.Assembly property, make sure the class of the variable you are using has a formal assembly. Otherwise you would receive an error.

The Full Name of a Type

To get the complete name of the class of a variable without the assembly, use the Type.FullName property.

The Namespace of a Type

Besides the assembly in which the class of a variable exists, you may want to know the namespace in which that class is defined. To let you get this information, the Type class is equipped with the Namespace property.

Finding Out Whether a Type is a Class or an Abstract

Sometimes when using a type, you may want to know whether it is a simple regular class, an abstract class, a structure, an enumeration, or another type we haven't studied yet (interface, generic, etc). To assist you with checking this, the Type class provides various Boolean properties such as IsAbstract or IsClass.

Practical LearningPractical Learning: Ending the Lesson


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