Binary Serialization |
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Object Serialization and De-Serialization |
Consider the following program: |
Imports System.IO Public Class Exercise Private Sub btnWrite_Click(ByVal sender As System.Object, _ ByVal e As System.EventArgs) Handles btnWrite.Click Dim Make As String = txtMake.Text Dim Model As String = txtModel.Text Dim Year As Integer = CInt(txtYear.Text) Dim CarColor As Integer = cbxColors.SelectedIndex Dim stmCar As FileStream = New FileStream("Car1.car", FileMode.Create) Dim bnwCar As BinaryWriter = New BinaryWriter(stmCar) Try bnwCar.Write(Make) bnwCar.Write(Model) bnwCar.Write(Year) bnwCar.Write(CarColor) Finally bnwCar.Close() stmCar.Close() End Try End Sub End Class Here is an example of running the program: This is an example of the techniques used in file processing to save individual data of primitive types: The values can be retrieved with the following code: Imports System.IO Public Class Exercise Private Sub btnWrite_Click(ByVal sender As System.Object, _ ByVal e As System.EventArgs) Handles btnWrite.Click Dim Make As String = txtMake.Text Dim Model As String = txtModel.Text Dim Year As Integer = CInt(txtYear.Text) Dim CarColor As Integer = cbxColors.SelectedIndex Dim stmCar As FileStream = New FileStream("Car1.car", FileMode.Create) Dim bnwCar As BinaryWriter = New BinaryWriter(stmCar) Try bnwCar.Write(Make) bnwCar.Write(Model) bnwCar.Write(Year) bnwCar.Write(CarColor) Finally bnwCar.Close() stmCar.Close() End Try End Sub Private Sub btnRead_Click(ByVal sender As Object, _ ByVal e As System.EventArgs) Handles btnRead.Click Dim stmCar As FileStream = New FileStream("Car1.car", FileMode.Open) Dim bnrCar As BinaryReader = New BinaryReader(stmCar) Try txtMake.Text = bnrCar.ReadString() txtModel.Text = bnrCar.ReadString() txtYear.Text = bnrCar.ReadUInt32().ToString() cbxColors.SelectedIndex = bnrCar.ReadInt32() Finally bnrCar.Close() stmCar.Close() End Try End Sub End Class In the same way, you can save the individual fields of a class or you can retrieve the individual fields of a car: Here is an example:
Imports System.IO Public Class Exercise Private Sub btnWrite_Click(ByVal sender As System.Object, _ ByVal e As System.EventArgs) Handles btnWrite.Click Dim Vehicle As Car = New Car() Vehicle.Make = txtMake.Text Vehicle.Model = txtModel.Text Vehicle.Year = CInt(txtYear.Text) Vehicle.Color = cbxColors.SelectedIndex Dim stmCar As FileStream = New FileStream("Car2.car", FileMode.Create) Dim bnwCar As BinaryWriter = New BinaryWriter(stmCar) Try bnwCar.Write(Vehicle.Make) bnwCar.Write(Vehicle.Model) bnwCar.Write(Vehicle.Year) bnwCar.Write(Vehicle.Color) Finally bnwCar.Close() stmCar.Close() End Try End Sub Private Sub btnRead_Click(ByVal sender As Object, _ ByVal e As System.EventArgs) Handles btnRead.Click Dim stmCar As FileStream = New FileStream("Car2.car", FileMode.Open) Dim bnrCar As BinaryReader = New BinaryReader(stmCar) Try Dim Vehicle As Car = New Car() Vehicle.Make = bnrCar.ReadString() Vehicle.Model = bnrCar.ReadString() Vehicle.Year = bnrCar.ReadUInt32() Vehicle.Color = bnrCar.ReadInt32() txtMake.Text = Vehicle.Make txtModel.Text = Vehicle.Model txtYear.Text = Vehicle.Year cbxColors.SelectedIndex = Vehicle.Color Finally bnrCar.Close() stmCar.Close() End Try End Sub End Class When it comes to a class, the problem with saving individual fields is that you could forget to save one of the fields. For example, considering a Car class, if you don't save the Make information of a Car object and retrieve or open the saved object on another computer, the receiving user would miss some information and the car cannot be completely identifiable. An alternative is to save the whole Car object. Object serialization consists of saving a whole object as one instead of its individual fields: In other words, a variable declared from a class can be saved to a stream and then the saved object can be retrieved later or on another computer. The .NET Framework supports two types of object serialization: binary and SOAP.
Binary serialization works by processing an object rather than streaming its individual member variables. This means that, to use it, you define an object and initialize it, or "fill" it, with the necessary values and any information you judge necessary. This creates a "state" of the object. It is this state that you prepare to serialize. When you save the object, it is converted into a stream. To perform binary serialization, there are a few steps you must follow. When creating the class whose objects would be serialized, start it with the <Serializable> attribute. Here is an example: <Serializable()> Public Class Car Public Make As String Public Model As String Public Year As Integer Public Color As Integer End Class Before serializing an object, you should reference the System.Runtime.Serialization.Formatters.Binary namespace. The class responsible for binary serialization is called BinaryFormatter. This class is equipped with two constructors. The default constructor is used to simply create an object. After declaring the variable, to actually serialize an object, call the Serialize() method of the BinaryFormatter class. The method is overloaded with two versions. One of the versions of this method uses the following syntax: Public Sub Serialize ( _ serializationStream As Stream, _ graph As Object _ ) The first argument to this method must be an object of a Stream-based class, such as a FileStream object. The second argument must be the object to serialize. This means that, before calling this method, you should have built the object. Here is an example: Imports System.IO Imports System.Runtime.Serialization.Formatters.Binary Public Class Exercise Private Sub btnWrite_Click(ByVal sender As System.Object, _ ByVal e As System.EventArgs) Handles btnWrite.Click Dim vehicle As Car = New Car() vehicle.Make = txtMake.Text vehicle.Model = txtModel.Text vehicle.Year = CInt(txtYear.Text) vehicle.Color = cbxColors.SelectedIndex Dim stmCar As FileStream = New FileStream("Car3.car", FileMode.Create) Dim bfmCar As BinaryFormatter = New BinaryFormatter() bfmCar.Serialize(stmCar, vehicle) End Sub End Class
As serialization is the process of storing an object to a medium, the opposite, de-serialization is used to retrieve an object from a stream. To support this, the BinaryFormatter class is equipped with the Deserialize() method. Like Serialize(), the Deserialize() method is overloaded with two versions. One of them uses the following syntax: Public Function Deserialize ( _ serializationStream As Stream _ ) As Object This method takes as argument a Stream-based object, such as a FileStream variable, that indicates where the file is located. The Deserialize() method returns an Object object. As a goal, you want the Deserialize() method to produce the type of object that was saved so you can retrieve the values that the returned object holds. Because the method returns an Object value, you must cast the returned value to the type of your class. Once the Deserialize() method has returned the desired object, you can access its values. Here is an example: Imports System.IO Imports System.Runtime.Serialization.Formatters.Binary Public Class Exercise Private Sub btnWrite_Click(ByVal sender As System.Object, _ ByVal e As System.EventArgs) Handles btnWrite.Click Dim Vehicle As Car = New Car() Vehicle.Make = txtMake.Text Vehicle.Model = txtModel.Text Vehicle.Year = CInt(txtYear.Text) Vehicle.Color = cbxColors.SelectedIndex Dim stmCar As FileStream = New FileStream("Car3.car", FileMode.Create) Dim bfmCar As BinaryFormatter = New BinaryFormatter() bfmCar.Serialize(stmCar, vehicle) End Sub Private Sub btnRead_Click(ByVal sender As Object, _ ByVal e As System.EventArgs) Handles btnRead.Click Dim stmCar As FileStream = New FileStream("Car3.car", FileMode.Open) Dim bnrCar As BinaryReader = New BinaryReader(stmCar) Dim bfmCar As BinaryFormatter = New BinaryFormatter() Dim Vehicle As Car = CType(bfmCar.Deserialize(stmCar), Car) txtMake.Text = Vehicle.Make txtModel.Text = Vehicle.Model txtYear.Text = Vehicle.Year.ToString() cbxColors.SelectedIndex = Vehicle.Color End Sub End Class
In the examples we have used so far, we were saving the whole object. You can make it possible to save only some parts of the class. When creating a class, you can specify what fields would be serialized and which ones would not be. To specify that a member cannot be saved, you can mark it with the <NonSerialized()> attribute. Here is an example: <Serializable()> Public Class Car1 Public Make As String Public Model As String ' Because the value of a car can change, ' there is no reason to save it <NonSerialized()> _ Public Value As Double Public Year As Integer Public Color As Integer End Class After creating the class, you can declare a variable of it and serialize it, using either the binary or the SOAP approach. You can then retrieve the object and its values, using any of the techniques we learned earlier.
To support serialization, the .NET Framework provides the ISerializable interface. You can create a class that implements this interface to customize the serialization process. Even if you plan to use this interface, the class you create must be marked with the <Serializable> attribute.
The .NET Framework is filled with many classes ready for serialization. To know that a class is ready for serialization, when viewing its documentation either in the MSDN web site or in the help documentation, check that it is marked with the [SerializableAttribute]. Here is an example of such as class: |
Some of these classes provide the properties and methods to create an object and directly save it. For some other classes, you must first create a class, mark it with the <Serializable> attribute, build an object of it, and then pass it to the .NET class.
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