Modeling a Basic Door Lock

Houses use doors to keep some of their areas safe. As a matter of fact, houses use various types of doors. To apply these safety measures, doors use locks. Doors in turn use various types of locks. For example, external and internal doors may use different types of locks. Normally, locks used on external doors use keys. In this exercise, we will model a simple door lock.

Practical LearningPractical Learning: Modeling a Basic Door Lock

  1. Start Blender
  2. Click the default cube to select it (it should be selected already)
  3. On your keyboard, press Delete to remove that cube
  4. On the top menu bar, click Add -> Mesh -> Cone
  5. In the bottom-left section of the 3D Viewport, click Add Cube to expand its window
  6. In the Add Cube window, change the following characteristics:
    Radius 1:    0.0165
    Radius 2:    0.0125
    Depth:       0.0115
    Location X:  0
             Y: -0.00885
             Z:  0.52
    Rotation X: 90

    Modeling a Simple Door Lock

  7. In the Object section of the Properties window, click Cone to select the name
  8. Type Door-Lock-Base as the name and press Enter
  9. To edit the cone, on the top-main menu of Blender, click Modeling
  10. Click and drag the Rotate button to see the large back face of the cone

    Modeling a Simple Door Lock

  11. On the top menu, click the Face button Face
  12. Click the large vertical face to select it

    Modeling a Simple Door Lock

  13. Press E to extrude and press Enter
  14. In the bottom-left section of the 3D Viewport, click Extrude Region and Move to expand its window
  15. In the Extrude Region and Move window, change the Z value to 0.085:
    Move Z: 0.085

    Modeling a Simple Door Lock

  16. Position the mouse on the shape. Press Ctrl + R to create some loop cuts
  17. Roll the mouse to get two loop cuts and click
  18. In the Loop Cut and Slide window, change the Factor value to 0.555:
    Factor: 0.555

    Modeling a Simple Door Lock

  19. Make sure the Edge button Edge is clicked.
    Press and hold Alt
  20. Click the loop cut in the center of the shape
  21. Release Alt
  22. Press G to move the loop cut
  23. Press Y to move horizontally and click
  24. In the Move window, change the Y value to
    Move X: 0
         Y: 0.0335
         Z: 0

    Modeling a Simple Door Lock

  25. Position the mouse on the cylinder between the previously created loop cuts. Press Ctrl + R to create some loop cuts
  26. Roll the mouse to get two loop cuts and click twice
  27. Press S, then press Y
  28. Move the mouse away from the shape until the new loop are as close as possible to the others

    Modeling a Simple Door Lock

  29. Press S to resize the middle cylinder
  30. Move the mouse slightly and click
  31. In the Resize window, change the following values:
    Scale X: 0.585
          Y: 0.995
          Z: 0.585

    Modeling a Simple Door Lock

  32. On the top bar, click the Face button Face
  33. Rotate the shape so you can access its back face
  34. Click the back face to select it:

    Modeling a Simple Door Lock

  35. Position the mouse in the 3D Viewport. Press E to extrude, then press S to resize, then press Enter
  36. In the Extrude Region and Move window, change the X and the Z values to 0.955:
    Scale: X: 0.955
          Z: 0.955

    Modeling a Simple Door Lock

  37. Press G to move the face
  38. Move the mouse slightly and click
  39. In the Move window, change the following values:
    Move: X: 0
          Y: 0.00055
          Z: 0

    Modeling a Simple Door Lock

  40. Position the mouse in the 3D Viewport. Press E to extrude, then press S to resize, then press Enter
  41. In the Extrude Region and Move window, change the X and the Z values to 0.85:
    Scale: X: 0.85
          Z: 0.85

    Modeling a Simple Door Lock

  42. Rotate the shape so you can access its front face
  43. Click the front vertical face to select it

    Modeling a Simple Door Lock

  44. Press E to extrude and press Enter
  45. In the Extrude Region and Move window, change the Z value to 0.025:
    Move Z: 0.00105

    Modeling a Simple Door Lock

  46. Position the mouse in the 3D Viewport. Press S to resize. Slightly move the mouse and click
  47. In the Resize window, change the X and the Z values to 0.95 each:
    Scale: X: 0.95
           Z: 0.95

    Modeling a Simple Door Lock

  48. While the face is still selected, position the mouse in the 3D Viewport. Press E to extrude, then press S to resize, then press Enter
  49. In the Extrude Region and Move window, change the X and the Z values to 0.875:
    Scale: X: 0.875
           Z: 0.875

    Modeling a Simple Door Lock

  50. While the face is still selected, position the mouse in the 3D Viewport. Press E to extrude, then press S to resize, then press Enter
  51. In the Extrude Region and Move window, change the X and the Z values to 0.95:
    Scale X: 0.95
           Z: 0.95

    Modeling a Simple Door Lock

  52. While the face is still selected, position the mouse on the 3D Viewport window. Press E to extrude, then press S to resize, then press Enter
  53. In the Extrude Region and Move window, change the X and the Z values to 0.985 each:
    Scale: X: 0.985
           Z: 0.985

    Modeling a Simple Door Lock

  54. While the face is still selected, position the mouse on an empty area of the 3D Viewport window. Press E to extrude, then press S to resize, then press Enter
  55. In the Extrude Region and Move window, change the X and the Z values to 0.95 each:
    Scale: X: 0.985
           Z: 0.985

    Modeling a Simple Door Lock

  56. While the face is still selected, position the mouse on an empty area of the 3D Viewport window. Press E to extrude, then press S to resize, then press Enter
  57. In the Extrude Region and Move window, change the X and the Z values to 0.95 each:
    Scale: X: 0.975
           Z: 0.975

    Modeling a Simple Door Lock

  58. On the top tool menu, click the Edge button Edge
  59. Press and hold Alt
  60. On the shape in the 3D Viewport, click one of the edges of the 5th circle from the external circle
  61. Release Alt

    Modeling a Simple Door Lock

  62. Press G slightly and click
  63. In the Move window, change the values as follows:
    Move: X: 0
          Y: 0.0175
          Z: 0

    Modeling a Simple Door Lock

  64. Press and hold Alt
  65. Click one of the edges of the 4th circle from the external circle
  66. Release Alt

    Modeling a Simple Door Lock

  67. Press Ctrl + B and press Enter
  68. In the Bevel window, change the following values:
    Width:    0.00025
    Segments: 2

    Modeling a Simple Door Lock

  69. While the Edge option is still selected, press and hold Alt
  70. Click one of the edges outside the inner circle
  71. Release Alt

    Modeling a Simple Door Lock

  72. Position the mouse in the 3D Viewport window. Press Ctrl + B and press Enter
  73. In the Bevel window, change the following values:
    Width:    0.000125
    Segments: 2

    Modeling a Simple Door Lock

  74. On the top bar, click the Face button Face
  75. Click the large central face to select it
  76. Press E to extrude
  77. Then press S to resize, then press Enter
  78. In the Extrude Region and Move window, change the X and Y values as follows:
    Scale X: 0.75
          Z: 0.75

    Modeling a Simple Door Lock

  79. Position the mouse in the 3D Viewport window. Press G to move the face
  80. Move the mouse slightly and click
  81. In the Move window, change the following values:
    Move X:  0
              Y:  0
              Z: -0.0015

    Modeling a Simple Door Lock

  82. While the face is still selected, press E to extrude
  83. Then press S, then press Enter
  84. In the Extrude Region and Move window, change the following values:
    Move X: 0.975
         Z: 0.975
  85. While the face is still selected, press E to extrude
  86. Tthen press S, then press Enter
  87. In the Extrude Region and Move window, change the following values:
    Move X: 0.975
         Z: 0.975
  88. While the face is still selected, press E to extrude
  89. Then press S, then press Enter
  90. In the Extrude Region and Move window, change the following values:
    Move X: 0.255
         Z: 0.85

    Modeling a Simple Door Lock

  91. Press E to extrude and press Enter
  92. In the Extrude Region and Move window, change the following values:
    Move X:  0
         Y:  0
         Z: -0.0155

    Modeling a Simple Door Lock

  93. Position the mouse close to the oval hole. Press Ctrl + R to create a cut and click once
  94. Move the cut as close as possible to the oval hole. Then click to confirm the cut

    Modeling a Simple Door Lock

  95. Position the mouse on the interior of the oval hole. Press Ctrl + R to create a cut inside the oval hole and click once
  96. Move the cut as close as possible to the outside of the oval hole. Then click to confirm the cut

    Modeling a Simple Door Lock

  97. On the top tool menu, click the Edge button Edge
  98. Press and hold Alt
  99. Click one of the edges of the circle between the three circles that were just drawn
  100. Release Alt

    Modeling a Simple Door Lock

  101. Press G. Move the mouse slightly and click
  102. In the Move window, change the values as follows:
    Move: X: 0
           Y: 0.0035
           Z: 0

    Modeling a Simple Door Lock

  103. Create bevels on all sharp borders as folows:

    Modeling a Simple Door Lock

    Modeling a Simple Door Lock

    Modeling a Simple Door Lock

    Modeling a Simple Door Lock

    Modeling a Simple Door Lock

    Modeling a Simple Door Lock

  104. On the main menu of Blender, click Layout

    Modeling a Simple Door Lock

  105. While the lock is still selected, in the Properties window, click the Modifiers button Modifiers
  106. Still in the Properties window, click Add Modifier -> Generate -> Subdivision Surface
  107. In the Properties window, set the Levels Viewport to 2:
    Levels Viewport: 2
  108. Right-click the lock and click Shade Smooth:

    Modeling a Simple Door Lock

  109. To save, on the main menu, click File -> Save As...
  110. Set the document name Door-Lock-Simple-2
  111. Click Save As

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