Blender Tutorials

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01 - Simple Door Locks

Introductory Topics on Blender

This example continues an introduction to Blender. The simple window from the first lesson is expanded.


02 - External Door Handles

Involving an Objects with Functions and Other Objects

Classes are the central topic of object-oriented programming (OOP). This is an introduction to objects.


03 - A Simple Door

Introductory

Conditional statements allow checking various types of conditions to take actions.


04 - A Simple Window

Introductory Topics on Blender

This is an introduction to the Blender application. This is done by modeling a simple window.


05 - A Medium Window

Using the .NET Techniques and F# Own Techniques to Read and Write Values

Instead of declaring a variable in a class, a property is a good way to manage values from an object.


06 - Medium House

Comparisons on Variables and Expressions

Conditional statements allow checking various types of conditions to take actions.


07 - A Barn

Preparing for Bad Behaviors and Occurrences in a Program

Instead of declaring a variable in a class, a property is a good way to manage values from an object.


08 - African Drum - Ñgom

Creating cylinders and applying materials

This is a simple modeling exercise. We create a drum using cubes, cylinders, etc. Then we create and apply the necessary materials


09 - An Extended Door

...

Modeling a large door with panels.


22 - Introduction to Generics

Using Existing Assemblies or Creating New Ones

The .NET Framework includes many ready-made libraries you can use, or you can create new libraries.


06 - Introduction to Boolean Conjunctions

Combining Conditions for their Truthfulness

In some cases one condition is not enough. You can combine two or more conditions to find out if all of them are true


23 - Introduction to Structures

Using Existing Assemblies or Creating New Ones

The .NET Framework includes many ready-made libraries you can use, or you can create new libraries.


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