#pragma once
namespace Pledge1
{
using namespace System;
using namespace System::ComponentModel;
using namespace System::Collections;
using namespace System::Windows::Forms;
using namespace System::Data;
using namespace System::Drawing;
/// <summary>
/// Summary for Form1
///
/// WARNING: If you change the name of this class, you will need to change the
/// 'Resource File Name' property for the managed resource compiler tool
/// associated with all .resx files this class depends on. Otherwise,
/// the designers will not be able to interact properly with localized
/// resources associated with this form.
/// </summary>
public __gc class Form1 : public System::Windows::Forms::Form
{
public:
Form1(void)
{
InitializeComponent();
}
protected:
void Dispose(Boolean disposing)
{
if (disposing && components)
{
components->Dispose();
}
__super::Dispose(disposing);
}
public private: System::Windows::Forms::Label * lblMessage;
public private: System::Windows::Forms::Button * btnClose;
public private: System::Windows::Forms::TextBox * txtAmount3;
public private: System::Windows::Forms::Label * Label6;
public private: System::Windows::Forms::NumericUpDown * updAmount3;
public private: System::Windows::Forms::Label * Label7;
public private: System::Windows::Forms::TextBox * txtAmount2;
public private: System::Windows::Forms::Label * Label4;
public private: System::Windows::Forms::NumericUpDown * updAmount2;
public private: System::Windows::Forms::Label * Label5;
public private: System::Windows::Forms::TextBox * txtAmount1;
public private: System::Windows::Forms::Label * Label3;
public private: System::Windows::Forms::NumericUpDown * updAmount1;
public private: System::Windows::Forms::Label * Label2;
public private: System::Windows::Forms::TextBox * txtAmountPledged;
public private: System::Windows::Forms::Label * Label1;
private:
/// <summary>
/// Required designer variable.
/// </summary>
System::ComponentModel::Container * components;
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
void InitializeComponent(void)
{
System::Resources::ResourceManager * resources = new System::Resources::ResourceManager(__typeof(Pledge1::Form1));
this->lblMessage = new System::Windows::Forms::Label();
this->btnClose = new System::Windows::Forms::Button();
this->txtAmount3 = new System::Windows::Forms::TextBox();
this->Label6 = new System::Windows::Forms::Label();
this->updAmount3 = new System::Windows::Forms::NumericUpDown();
this->Label7 = new System::Windows::Forms::Label();
this->txtAmount2 = new System::Windows::Forms::TextBox();
this->Label4 = new System::Windows::Forms::Label();
this->updAmount2 = new System::Windows::Forms::NumericUpDown();
this->Label5 = new System::Windows::Forms::Label();
this->txtAmount1 = new System::Windows::Forms::TextBox();
this->Label3 = new System::Windows::Forms::Label();
this->updAmount1 = new System::Windows::Forms::NumericUpDown();
this->Label2 = new System::Windows::Forms::Label();
this->txtAmountPledged = new System::Windows::Forms::TextBox();
this->Label1 = new System::Windows::Forms::Label();
(__try_cast<System::ComponentModel::ISupportInitialize * >(this->updAmount3))->BeginInit();
(__try_cast<System::ComponentModel::ISupportInitialize * >(this->updAmount2))->BeginInit();
(__try_cast<System::ComponentModel::ISupportInitialize * >(this->updAmount1))->BeginInit();
this->SuspendLayout();
//
// lblMessage
//
this->lblMessage->Location = System::Drawing::Point(16, 160);
this->lblMessage->Name = S"lblMessage";
this->lblMessage->Size = System::Drawing::Size(168, 23);
this->lblMessage->TabIndex = 31;
this->lblMessage->Text = S"Message";
//
// btnClose
//
this->btnClose->Location = System::Drawing::Point(200, 157);
this->btnClose->Name = S"btnClose";
this->btnClose->TabIndex = 30;
this->btnClose->Text = S"Close";
this->btnClose->Click += new System::EventHandler(this, btnClose_Click);
//
// txtAmount3
//
this->txtAmount3->Location = System::Drawing::Point(200, 120);
this->txtAmount3->Name = S"txtAmount3";
this->txtAmount3->Size = System::Drawing::Size(72, 20);
this->txtAmount3->TabIndex = 29;
this->txtAmount3->Text = S"0.00";
this->txtAmount3->TextAlign = System::Windows::Forms::HorizontalAlignment::Right;
//
// Label6
//
this->Label6->Location = System::Drawing::Point(176, 128);
this->Label6->Name = S"Label6";
this->Label6->Size = System::Drawing::Size(16, 16);
this->Label6->TabIndex = 28;
this->Label6->Text = S"%";
//
// updAmount3
//
this->updAmount3->Location = System::Drawing::Point(128, 120);
this->updAmount3->Name = S"updAmount3";
this->updAmount3->Size = System::Drawing::Size(48, 20);
this->updAmount3->TabIndex = 27;
System::Int32 __mcTemp__1[] = new System::Int32[4];
__mcTemp__1[0] = 25;
__mcTemp__1[1] = 0;
__mcTemp__1[2] = 0;
__mcTemp__1[3] = 0;
this->updAmount3->Value = System::Decimal(__mcTemp__1);
this->updAmount3->ValueChanged += new System::EventHandler(this, updAmount3_ValueChanged);
//
// Label7
//
this->Label7->Location = System::Drawing::Point(16, 128);
this->Label7->Name = S"Label7";
this->Label7->Size = System::Drawing::Size(112, 20);
this->Label7->TabIndex = 26;
this->Label7->Text = S"Lars Union Academy:";
//
// txtAmount2
//
this->txtAmount2->Location = System::Drawing::Point(200, 88);
this->txtAmount2->Name = S"txtAmount2";
this->txtAmount2->Size = System::Drawing::Size(72, 20);
this->txtAmount2->TabIndex = 25;
this->txtAmount2->Text = S"0.00";
this->txtAmount2->TextAlign = System::Windows::Forms::HorizontalAlignment::Right;
//
// Label4
//
this->Label4->Location = System::Drawing::Point(176, 88);
this->Label4->Name = S"Label4";
this->Label4->Size = System::Drawing::Size(16, 16);
this->Label4->TabIndex = 24;
this->Label4->Text = S"%";
//
// updAmount2
//
this->updAmount2->Location = System::Drawing::Point(128, 88);
this->updAmount2->Name = S"updAmount2";
this->updAmount2->Size = System::Drawing::Size(48, 20);
this->updAmount2->TabIndex = 23;
System::Int32 __mcTemp__2[] = new System::Int32[4];
__mcTemp__2[0] = 25;
__mcTemp__2[1] = 0;
__mcTemp__2[2] = 0;
__mcTemp__2[3] = 0;
this->updAmount2->Value = System::Decimal(__mcTemp__2);
this->updAmount2->ValueChanged += new System::EventHandler(this, updAmount2_ValueChanged);
//
// Label5
//
this->Label5->Location = System::Drawing::Point(16, 88);
this->Label5->Name = S"Label5";
this->Label5->Size = System::Drawing::Size(112, 20);
this->Label5->TabIndex = 22;
this->Label5->Text = S"Leicester University:";
//
// txtAmount1
//
this->txtAmount1->Location = System::Drawing::Point(200, 56);
this->txtAmount1->Name = S"txtAmount1";
this->txtAmount1->Size = System::Drawing::Size(72, 20);
this->txtAmount1->TabIndex = 21;
this->txtAmount1->Text = S"0.00";
this->txtAmount1->TextAlign = System::Windows::Forms::HorizontalAlignment::Right;
//
// Label3
//
this->Label3->Location = System::Drawing::Point(176, 64);
this->Label3->Name = S"Label3";
this->Label3->Size = System::Drawing::Size(16, 16);
this->Label3->TabIndex = 20;
this->Label3->Text = S"%";
//
// updAmount1
//
this->updAmount1->Location = System::Drawing::Point(128, 56);
this->updAmount1->Name = S"updAmount1";
this->updAmount1->Size = System::Drawing::Size(48, 20);
this->updAmount1->TabIndex = 19;
System::Int32 __mcTemp__3[] = new System::Int32[4];
__mcTemp__3[0] = 50;
__mcTemp__3[1] = 0;
__mcTemp__3[2] = 0;
__mcTemp__3[3] = 0;
this->updAmount1->Value = System::Decimal(__mcTemp__3);
this->updAmount1->ValueChanged += new System::EventHandler(this, updAmount1_ValueChanged);
//
// Label2
//
this->Label2->Location = System::Drawing::Point(16, 56);
this->Label2->Name = S"Label2";
this->Label2->Size = System::Drawing::Size(112, 20);
this->Label2->TabIndex = 18;
this->Label2->Text = S"Rotherham College:";
//
// txtAmountPledged
//
this->txtAmountPledged->Location = System::Drawing::Point(128, 16);
this->txtAmountPledged->Name = S"txtAmountPledged";
this->txtAmountPledged->Size = System::Drawing::Size(144, 20);
this->txtAmountPledged->TabIndex = 17;
this->txtAmountPledged->Text = S"0.00";
this->txtAmountPledged->TextAlign = System::Windows::Forms::HorizontalAlignment::Right;
this->txtAmountPledged->TextChanged += new System::EventHandler(this, txtAmountPledged_TextChanged);
//
// Label1
//
this->Label1->Location = System::Drawing::Point(16, 16);
this->Label1->Name = S"Label1";
this->Label1->Size = System::Drawing::Size(96, 16);
this->Label1->TabIndex = 16;
this->Label1->Text = S"Amount Pledged:";
//
// Form1
//
this->AutoScaleBaseSize = System::Drawing::Size(5, 13);
this->ClientSize = System::Drawing::Size(288, 198);
this->Controls->Add(this->lblMessage);
this->Controls->Add(this->btnClose);
this->Controls->Add(this->txtAmount3);
this->Controls->Add(this->Label6);
this->Controls->Add(this->updAmount3);
this->Controls->Add(this->Label7);
this->Controls->Add(this->txtAmount2);
this->Controls->Add(this->Label4);
this->Controls->Add(this->updAmount2);
this->Controls->Add(this->Label5);
this->Controls->Add(this->txtAmount1);
this->Controls->Add(this->Label3);
this->Controls->Add(this->updAmount1);
this->Controls->Add(this->Label2);
this->Controls->Add(this->txtAmountPledged);
this->Controls->Add(this->Label1);
this->FormBorderStyle = System::Windows::Forms::FormBorderStyle::FixedDialog;
this->Icon = (__try_cast<System::Drawing::Icon * >(resources->GetObject(S"$this.Icon")));
this->MaximizeBox = false;
this->MinimizeBox = false;
this->Name = S"Form1";
this->Text = S"Pledge Distribution";
(__try_cast<System::ComponentModel::ISupportInitialize * >(this->updAmount3))->EndInit();
(__try_cast<System::ComponentModel::ISupportInitialize * >(this->updAmount2))->EndInit();
(__try_cast<System::ComponentModel::ISupportInitialize * >(this->updAmount1))->EndInit();
this->ResumeLayout(false);
}
private: System::Void updAmount1_ValueChanged(System::Object * sender, System::EventArgs * e)
{
double AmountPledged,
RateAmount1, RateAmount2, RateAmount3,
Amount1, Amount2, Amount3,
Rest;
AmountPledged = this->txtAmountPledged->Text->ToDouble(0);
RateAmount2 = static_cast<double>(this->updAmount2->Value);
RateAmount3 = static_cast<double>(this->updAmount3->Value);
this->updAmount1->Maximum = 100 - RateAmount2 - RateAmount3;
RateAmount1 = static_cast<double>(this->updAmount1->Value);
Amount1 = AmountPledged * RateAmount1 / 100;
Amount2 = AmountPledged * RateAmount2 / 100;
Amount3 = AmountPledged * RateAmount3 / 100;
Rest = AmountPledged - Amount1 - Amount2 - Amount3;
this->txtAmount1->Text = Amount1.ToString("C");
this->txtAmount2->Text = Amount2.ToString("C");
this->txtAmount3->Text = Amount3.ToString("C");
if( Rest > 0 )
this->lblMessage->Text = String::Concat(Rest.ToString("C"), " still to be used");
else
this->lblMessage->Text = "";
}
private: System::Void updAmount2_ValueChanged(System::Object * sender, System::EventArgs * e)
{
double AmountPledged,
RateAmount1, RateAmount2, RateAmount3,
Amount1, Amount2, Amount3,
Rest;
AmountPledged = this->txtAmountPledged->Text->ToDouble(0);
RateAmount1 = static_cast<double>(this->updAmount1->Value);
RateAmount3 = static_cast<double>(this->updAmount3->Value);
this->updAmount2->Maximum = 100 - RateAmount1 - RateAmount3;
RateAmount2 = static_cast<double>(this->updAmount2->Value);
Amount1 = AmountPledged * RateAmount1 / 100;
Amount2 = AmountPledged * RateAmount2 / 100;
Amount3 = AmountPledged * RateAmount3 / 100;
Rest = AmountPledged - Amount1 - Amount2 - Amount3;
this->txtAmount1->Text = Amount1.ToString("C");
this->txtAmount2->Text = Amount2.ToString("C");
this->txtAmount3->Text = Amount3.ToString("C");
if( Rest > 0 )
this->lblMessage->Text = String::Concat(Rest.ToString("C"), " still to be used");
else
this->lblMessage->Text = "";
}
private: System::Void updAmount3_ValueChanged(System::Object * sender, System::EventArgs * e)
{
double AmountPledged,
RateAmount1, RateAmount2, RateAmount3,
Amount1, Amount2, Amount3,
Rest;
AmountPledged = this->txtAmountPledged->Text->ToDouble(0);
RateAmount1 = static_cast<double>(this->updAmount1->Value);
RateAmount2 = static_cast<double>(this->updAmount2->Value);
this->updAmount3->Maximum = 100 - RateAmount1 - RateAmount2;
RateAmount3 = static_cast<double>(this->updAmount3->Value);
Amount1 = AmountPledged * RateAmount1 / 100;
Amount2 = AmountPledged * RateAmount2 / 100;
Amount3 = AmountPledged * RateAmount3 / 100;
Rest = AmountPledged - Amount1 - Amount2 - Amount3;
this->txtAmount1->Text = Amount1.ToString("C");
this->txtAmount2->Text = Amount2.ToString("C");
this->txtAmount3->Text = Amount3.ToString("C");
if( Rest > 0 )
this->lblMessage->Text = String::Concat(Rest.ToString("C"), " still to be used");
else
this->lblMessage->Text = "";
}
private: System::Void txtAmountPledged_TextChanged(System::Object * sender, System::EventArgs * e)
{
if( this->txtAmountPledged->Text->Equals("") )
{
this->updAmount1->Enabled = false;
this->updAmount2->Enabled = false;
this->updAmount3->Enabled = false;
}
else
{
this->updAmount1->Enabled = true;
this->updAmount2->Enabled = true;
this->updAmount3->Enabled = true;
}
}
private: System::Void btnClose_Click(System::Object * sender, System::EventArgs * e)
{
Close();
}
};
}
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